Constance Steinkuehler Constance has a account Professor at University of California, Irvine Irvine, California 500+ connections Contact info UCI Esports Conference University of Wisconsin-Madison About I am a Professor of Informatics at the University of California, Irvine where I research the cognitive and social aspects of esports and multiplayer online videogames. I currently chair the Annual Esports Conference at UCI and the UCI Esports Program Task Force for Diversity and Inclusion. I am the founder and former President of the Higher Education Video Games Alliance and formerly served as Senior Policy Analyst, advising on games and digital media, under the Obama administration in the White House Office of Science and Technology Policy. Experience UCI Esports Conference Conference Chair Company NameUCI Esports Conference Dates EmployedOct 2017 – Present Employment Duration2 yrs LocationIrvine, CA As Conference Chair for UCI Esports Conference, I regularly meet and communicate with my committee to plan the event, delegate tasks and allocate resources. With my committee, I judge and determine who shall be accepted speakers and workshops. I lead the team in our vision to create a successful to showcase the latest in esports research and practice and collegiate competition. University of California, Irvine Professor Company NameUniversity of California, Irvine Dates EmployedJan 2017 – Present Employment Duration2 yrs 9 mos LocationIrvine CA Professor in Informatics in the Donald Bren School of Information and Computer Sciences. I research cognition and the social aspects of esports and multiplayer online videogames. More recently, I have been involved in esports analytics and survey research, methods for assessing online social interaction, design and evaluation of an academically enriched high school esports league and curriculum, gender and toxicity in esports fandom communities, games for second language acquisition, and parenting gamers. I am actively involved in field-building efforts in game design and game studies programs in the United States and abroad, including advising federal agencies and foundations on their game-based investments, enabling partnerships across academics and industry, and better educating the public about games as an intervention and, perhaps most importantly, new art form. See less Higher Education Video Game Alliance (HEVGA) President Company NameHigher Education Video Game Alliance (HEVGA) Dates EmployedJun 2014 – Mar 2017 Employment Duration2 yrs 10 mos LocationWashington DC I was president for HEVGA, a non-for-profit organization whose mission is to create a platform for higher education leaders that will underscore the cultural, scientific, and economic importance of video game programs in colleges and universities. The goal of HEVGA is to create a robust network of resources--including unified advocacy, policymaker engagement, media coverage, and external funding--in order to incubate and harness the impact of this community in a 21st century learning environment. As President, I supervised and had charge of HEVGA's affairs under the direction and oversight of the Board of Directors, presided at board meetings, managed employees and contractors, and championed the cause of the organization as defined by its broad membership. See less HEVGA HEVGA Games+Learning+Society Center Co-Director Company NameGames+Learning+Society Center Dates EmployedAug 2012 – Dec 2016 Employment Duration4 yrs 5 mos LocationUW-Madison I co-directed the Games+Learning+Society (GLS) center, which investigates how games engage, enrich, and transform the lives of children and young adults. We then design great games based on this research. I chair the Annual GLS Conference held in each year in Madison WI. GLS logo GLS logo University of Wisconsin-Madison Professor Company NameUniversity of Wisconsin-Madison Dates EmployedAug 2005 – Dec 2016 Employment Duration11 yrs 5 mos LocationWisconsin Institute for Discovery - UW Madison Professor in the School of Education at the University of Wisconsin-Madison and Faculty in the Wisconsin Institute for Discovery. White House Office of Science and Technology Policy Senior Policy Analyst Company NameWhite House Office of Science and Technology Policy Dates EmployedAug 2011 – Aug 2012 Employment Duration1 yr 1 mo LocationExecutive Office of the President, Washington, D.C. I advised on national initiatives related to videogames. Policy work there included the coordination of cross-agency efforts to leverage games toward national priority areas (e.g. childhood obesity, early literacy, STEM education) and the creation of new partnerships to support an... See more Executive Office of the President Executive Office of the President Show fewer experiences Education University of Wisconsin-Madison University of Wisconsin-Madison Degree NamePhD Field Of StudyLiteracy Studies Dates attended or expected graduation 1998 – 2005 Doctoral Thesis: Cognition & Learning in Massively Multiplayer Online Games: A Critical Approach Advisor: Dr. James Paul Gee Major: Literacy Studies Minor: Cognitive Science Applied to Education University of Wisconsin-Madison University of Wisconsin-Madison Degree NameMasters of Science (MS) Field Of StudyCognitive Science Applied to Education Dates attended or expected graduation 1998 – 2005 MS in Cognitive Science Applied to Education & PhD in Literacy Studies University of Missouri-Columbia University of Missouri-Columbia Degree Name3 Bachelors of Arts Field Of StudyMathematics, Literature, Religious Studies Dates attended or expected graduation 1989 – 1993 Three simultaneous degrees in Mathematics, Literature, and Religious Studies.