Project Natal and Kinect have/had a generic relationship

Code name for Project Natal
Code name for Kinect
Start Date 2010-00-00
Notes Kinect From Wikipedia, the free encyclopedia Jump to navigationJump to search "Skeletal tracking" redirects here. For other skeletal tracking systems, see Gesture recognition and Motion capture. Kinect Kinect logo.svg Xbox-One-Kinect.jpg Kinect for Xbox One Developer Microsoft Type Motion controller Generation Seventh and eighth-generation eras Release date Xbox 360 NA: November 4, 2010[2] EU: November 10, 2010[1] COL: November 14, 2010[3] AU: November 18, 2010[4] JP: November 20, 2010[5] Microsoft Windows NA: February 1, 2012[6] AU: February 1, 2012[6] JP: February 1, 2012[6] Discontinued Microsoft Windows WW: April 2, 2015[7] Xbox 360 WW: April 20, 2016[8] Xbox One WW: October 25, 2017[9] Units sold 35 million (as of October 25, 2017)[10] Camera 640×480 pixels @ 30 Hz (RGB camera) 640×480 pixels @ 30 Hz (IR depth-finding camera)[11] Connectivity USB 2.0 (type-A for original model; proprietary for Xbox 360 S) Platform Xbox 360 Xbox One Microsoft Windows (Windows 7 onwards) Predecessor Xbox Live Vision Kinect (codenamed Project Natal during development) is a line of motion sensing input devices produced by Microsoft and first released in 2010. The technology includes a set of hardware originally developed by PrimeSense, incorporating RGB cameras, infrared projectors and detectors that mapped depth through either structured light or time of flight calculations, and a microphone array, along with software and artificial intelligence from Microsoft to allow the device to perform real-time gesture recognition, speech recognition and body skeletal detection for up to four people, among other capabilities. This enable Kinect to be used as a hands-free natural user interface device to interact with a computer system. Kinect is a peripheral that sits atop the user's display similar to a webcam.
Updated about 6 years ago

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