IEEE VR/AR Advisory Board Industry Connections Activity Initiation Document (ICAID) Version: 1.2, 17 November 2017 IC17-018-01 Approved by the IEEE-SASB 6 December 2017 Instructions Instructions on how to fill out this form are shown in red. It is recommended to leave the instructions in the final document and simply add the requested information where indicated. Shaded Text indicates a placeholder that should be replaced with information specific to this ICAID, and the shading removed. Completed forms, in Word format, or any questions should be sent to the IEEE Standards Association (IEEE-SA) Industry Connections Committee (ICCom) Administrator at the following address: industryconnections@ieee.org. The version number above, along with the date, may be used by the submitter to distinguish successive updates of this document. A separate, unique Industry Connections (IC) Activity Number will be assigned when the document is submitted to the ICCom Administrator. 1. Contact Provide the name and contact information of the primary contact person for this IC activity. Affiliation is any entity that provides the person financial or other substantive support, for which the person may feel an obligation. If necessary, a second/alternate contact person’s information may also be provided. Name: Yu Yuan Email Address: y.yuan@ieee.org Phone: +86 13683532808 Employer: Senses Global Corporation Affiliation: Senses Global Corporation 2. Participation and Voting Model Specify whether this activity will be entity-based (participants are entities, which may have multiple representatives, one-entity-one-vote), or individual-based (participants represent themselves, one-person-one-vote). Individual-Based  3. Purpose 3.1. Motivation and Goal Briefly explain the context and motivation for starting this IC activity, and the overall purpose or goal to be accomplished. Thanks to the rapid growth of the Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) industry, IEEE VR/AR Working Group has attracted hundreds of experts from all over the world. As the Working Group is an Entity-Based group, there have been many discussions and strong interests to form an Individual-Based group to encourage and accommodate a wider participation. IEEE VR/AR Advisory Board, as the long-anticipated Individual-Based group, will provide advice, proposals and other inputs for IEEE VR/AR Working Group. IEEE VR/AR Advisory Board will also serve as an ideal home for other work items (e.g. white papers, events) while IEEE VR/AR Working Group will focus on standards development. 3.2. Related Work Provide a brief comparison of this activity to existing, related efforts or standards of which you are aware (industry associations, consortia, standardization activities, etc.). IEEE VR/AR Working Group (IEEE P2048 standards series) which is an Entity-Based group. 3.3. Previously Published Material Provide a list of any known previously published material intended for inclusion in the proposed deliverables of this activity. N/A 3.4. Potential Markets Served Indicate the main beneficiaries of this work, and what the potential impact might be. This work will serve and benefit device manufacturers, content providers, service providers, technology developers, government agencies, end users and other parties that are relevant to Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). 4. Estimated Timeframe Indicate approximately how long you expect this activity to operate to achieve its proposed results (e.g., time to completion of all deliverables). Expected Completion Date: 12/2019 2  IC activities are chartered for two years at a time. Activities are eligible for extension upon request and review by ICCom and the IEEE-SA Standards Board. Should an extension be required, please notify the ICCom Administrator prior to the two-year mark. 5. Proposed Deliverables Outline the anticipated deliverables and output from this IC activity, such as documents (e.g., white papers, reports), proposals for standards, conferences and workshops, databases, computer code, etc., and indicate the expected timeframe for each. Documents (e.g., white papers, reports), including but not limited to: IEEE VR/AR Technology Outlook Proposals for standards, including but not limited to: New PARs for IEEE VR/AR Working Group and IEEE P2048 standards series Conferences, workshops, challenges and competitions, including but not limited to: Global VR/AR Innovation Challenge 6. Funding Requirements Outline any contracted services or other expenses that are currently anticipated, beyond the basic support services provided to all IC activities. Indicate how those funds are expected to be obtained (e.g., through participant fees, sponsorships, government or other grants, etc.). Activities needing substantial funding may require additional reviews and approvals beyond ICCom. Anticipated expenses include but are not limited to marketing, legal, finance, travel, public events, group meetings and other general and administrative overhead. The initial funds are expected to come from external sponsorship, donations and grants. 7. Management and Procedures 7.1. IEEE Sponsoring Committee Indicate whether an IEEE sponsoring committee of some form (e.g., an IEEE Standards Sponsor) has agreed to oversee this activity and its procedures. Has an IEEE sponsoring committee agreed to oversee this activity?: No If yes, indicate the sponsoring committee’s name and its chair’s contact information. Sponsoring Committee Name: Committee Name Chair’s Name: Full Name Chair’s Email Address: Chair’s Phone: 3 who@where Number, including country code Additional sponsoring committee information, if any. 7.2. Activity Management If no IEEE sponsoring committee has been identified in 7.1 above, indicate how this activity will manage itself on a day-to-day basis (e.g., executive committee, officers, etc). This group will be governed by an executive committee consisting of a chair and other officers as needed. The first chair will be Yu Yuan. 7.3. Procedures Indicate what documented procedures will be used to guide the operations of this activity; either (a) modified baseline Industry Connections Activity Policies and Procedures, (b) Sponsor policies and procedures accepted by the IEEE-SA Standards Board, or (c) Working Group policies and procedures accepted by the Working Group’s Sponsor. If option (a) is chosen, then ICCom review and approval of the P&P is required. If option (b) or (c) is chosen, then ICCom approval of the use of the P&P is required. (a) modified baseline Industry Connections Activity Policies and Procedures 8. Participants 8.1. Stakeholder Communities Indicate the stakeholder communities (the types of companies or other entities, or the different groups of individuals) that are expected to be interested in this IC activity, and will be invited to participate. Device manufacturers, content providers, service providers, technology developers, government agencies, end users and other parties that are relevant to Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) 8.2. Expected Number of Participants Indicate the approximate number of entities (if entity-based) or individuals (if individual- based) expected to be actively involved in this activity. 100 8.3. Initial Participants Provide a list of the entities or individuals that will be participating from the outset. It is recommended there be at least three initial participants for an entity-based activity, or five initial participants (each with a different affiliation) for an individual-based activity. Use the following table for an entity-based activity: 4 Entity Primary Contact Additional Representatives  5 Entity Name Contact Name Email Address Name, Email Address Name, Email Address Phone Number Use the following table for an individual-based activity: Individual Contact Information Employer Affiliation Yu Yuan y.yuan@ieee.org Senses Global Corporation Senses Global Corporation Ferhan Ozkan ferhan@vrfirst.com VR First VR First; Dreamreality Steve Mann mann@eyetap.org University of Toronto MannLab Shannon Norrell shannon@hp.com HP HP Stephen Dukes stephendukes@ieee.org Dreamerse Inc. Dreamerse Inc. Geoffrey Hamon geoffrey.hamon@howe st.be howest, Hogeschool West- Vlaanderen howest, Hogeschool West- Vlaanderen Diego Liberati diego.liberati@polimi.it National Research Council of Italy National Research Council of Italy Chintan Oza chintan@ieee.org Tata Communications Ltd. IEEE Bombay Section David Goldman dgoldman@lumus- optical.com Lumus Lumus Fridolin Wild wild@brookes.ac.uk Oxford Brookes University, UK IEEE P1589 WG Jerri Lynn Hogg HoggJL@aol.com Fielding Graduate University Fielding Graduate University; Self Bhanwar Lal Bishnoi Bhanwar.Bishnoi@LNTE BG.com Larsen & Toubro Ltd. Larsen & Toubro Ltd. Charles Brooks chetz18@aol.com Brooks Consulting International Brooks Consulting International Felix Abad Guerra Pachur felix.guerra@schneider- electric.com Schneider Electric Schneider Electric Marsha Maxwell mmaxwell@aischool.or g Atlanta International School Atlanta International School Tom Coughlin tom@tomcoughlin.com Coughlin Associates, Inc. Coughlin Associates, Inc. Renato Opice Blum renato@opiceblum.com .br Opice Blum, Bruno, Abrusio e Vainzof Advogados Associados Insper University William T. Hayes hayes@iptv.org Iowa Public Television Iowa Public Television 6 Steven Aukstakalnis steve@MatrixTechnical Services.com Matrix Technical Services Matrix Technical Services Bradley Hefta- Gaub brad@highfidelity.io High Fidelity High Fidelity Jodi Schiller jodi.schiller@gmail.com New Reality Arts New Reality Arts Vaneet Aggarwal vaneet@purdue.edu Purdue University Purdue University John A. Rupkalvis stereoscope3d@gmail.c om StereoScope International  StereoScope International Joaquim Armando Pires Jorge jaj@computer.org The University of Lisboa, PORTUGAL ACM SIGGRAPH; INESC-ID AJ Burke ajburke@ieee.org KESE LLC Space Pioneers Patrick Seeling patrick.seeling@cmich. edu Central Michigan University Central Michigan University  Vangelis Lympouridis vangelis@enosisvr.com EnosisVR University Southern California  Touradj Ebrahimi Touradj.Ebrahimi@epfl. ch Swiss Federal Institute of Technology in Lausanne - EPFL Swiss Federal Institute of Technology in Lausanne - EPFL Pradeep Balachandran pbn.tvm@gmail.com Self  IEEE P2650 WG  Dirk Behrens dirk.behrens@microdis play.biz Dresden Microdisplay GmbH Dresden Microdisplay GmbH Jonathan Paff jonpaff@designxgroup. com  Virtual World Society; RATLab LLC Virtual World Society; RATLab LLC Jannick P. Rolland rolland@optics.rocheste r.edu  University of Rochester University of Rochester Craig James craig.a.james@csiro.au CSIRO  CSIRO Kim Shiho shiho@yonsei.ac.kr Yonsei University  Yonsei University Dhananjay Singh dan.usn@ieee.org Hankuk University of Foreign Studies (HUFS), South Korea Hankuk University of Foreign Studies (HUFS), South Korea Gregory Maltz gremal@earthlink.net American Academy of Ophthalmology TelepathEye Inc. Steven Feiner feiner@cs.columbia.edu Columbia University Columbia University